Introduction - HLSL Shader Creation 3: Surface Shading & Transmission

07 Vertex Color & Alpha - HLSL Shader Creation 3: Surface Shading & TransmissionПодробнее

07 Vertex Color & Alpha - HLSL Shader Creation 3: Surface Shading & Transmission

06 Detail Normal Mapping - HLSL Shader Creation 3: Surface Shading & TransmissionПодробнее

06 Detail Normal Mapping - HLSL Shader Creation 3: Surface Shading & Transmission

05 Using the Fresnel Term - HLSL Shader Creation 3: Surface Shading & TransmissionПодробнее

05 Using the Fresnel Term - HLSL Shader Creation 3: Surface Shading & Transmission

03 Creating a Metal Shader - HLSL Shader Creation 3: Surface Shading & TransmissionПодробнее

03 Creating a Metal Shader - HLSL Shader Creation 3: Surface Shading & Transmission

02 Reflection Mapping - HLSL Shader Creation 3: Surface Shading & TransmissionПодробнее

02 Reflection Mapping - HLSL Shader Creation 3: Surface Shading & Transmission

01 Offset Mapping - HLSL Shader Creation 3: Surface Shading & TransmissionПодробнее

01 Offset Mapping - HLSL Shader Creation 3: Surface Shading & Transmission

Introduction - HLSL Shader Creation 3: Surface Shading & TransmissionПодробнее

Introduction - HLSL Shader Creation 3: Surface Shading & Transmission

Introduction - HLSL Shader Creation 2: Light and Shading ModelsПодробнее

Introduction - HLSL Shader Creation 2: Light and Shading Models

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